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Gamespot Interview with Daniel Erickson – GamesCom 2010

As we continue our coverage of GamesCom 2010, Daniel Erickson interviewed with Gamespot about space combat and the advanced classes. The video will be posted below. In the video, they discuss why they are doing space combat the way they are and also they’re discussing whether or not that balance between advanced classes has been reached. And they talked a little about the companions which I’m still confused about. They seem like the ones from Mass Effect which is interesting, but then they’ll be thrown into a MMO experience. I want to know about the companions. Here’s the video and then below I’ll go into more detail.

They talked about a lot of different things in the video. First, space combat won’t be entirely optional which makes sense. I always think of Obi Wan Kenobi saying, “Flying is for droids.” He hates flying, but sometimes he has to do it. That’s what the game will be like–or, that’s what Erickson thinks it’ll be like. However, he does explain that it won’t be as tactical and strategic as normal space combat game play because he doesn’t want anyone getting stuck there.

Another thing that was interesting was that he did say, “you can upgrade your ship.” I know it’s been confirmed, but then at the same time, confirmation was always shady. Hearing him say “upgrade your ship” is pretty confirming to me.

With less than a year before the game comes out, it sounds like they’re rounding things up nicely and are now in the stages of tweaking. They need to balance the characters out and Erickson admits that they’re no where near close to that. That’s fine because that’s probably one of the latter parts of development. I just hope they do it right because there’s nothing more frustrating than an obvious super character.

The companions were discussed a bit and how they can act any way you want them to based on what kits you give them. That means any companion can become a healer if you choose for them to. That makes for an interesting way of getting healers when you don’t want to play as one.

Overall, it was a cool interview. I’m looking forward to seeing other interviews pop up as GamesCom 2010 continues. Any comments about what was discussed?

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